​The Newest Steam Controller, Detailed

Author: Unit 734 | Date: 0001.01.01

Seems like Valve’s Steam Controller has been evolving since the minute they first showed it to us. The latest version adds more conventional face buttons along with the big, already-iconic touchpads. It’s being put through its paces at GDC riches888pg this week. Let’s see how this puppy performs, shall riches888pg we?(new Image()).src jinda44 = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); The video above comes from tech/cool stuff blog Tested and features Valve’s Scott e19 Dalton running down the functionality of and changes to the Steam Controller. Dalton says that the current prototypes have been 3D-printed and jinda44 built by hand. They also feature customizable haptics options so players can get the feedback that works best for them. It’s a fairly deep dive into e19 a gamepad unlike any other, so if you’re curious about what Valve’s trying to accomplish, do watch the whole thing. https://kotaku.com/this-is-the-latest-steam-controller-1544021992 [Via Reddit]

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